3d Projects


A selection of various 3D projects I was or am working on.



This little project was dedicated to have a look into modeling and procedural rigging in MAYA as well as texturing in Substance.
Moving the root controller automatically forces the walk animation to play. Shot and Aim control toggles give the animator to lock to turret to a target and start shooting. The shoot animation automatically triggers a particle system to spawn empty ammunition shells.


VRagdoll is a small VR game by NeXR Technologies. It ran on the Meta Quest II.
The Band is playing a tune and you can animate the party to it. Each doll was about to be a rag doll following six (head, hip, hands, feet) controls. Within a 8 beats loop you could record the movement of the controls, which than again would be played back again in a loop.

My part within that project was: Game Idea, Game Design, Art Direction, Modeling and Lead Artist,