Patrick Richter


... this is me, a digital media artist.



Since I was able to hold a pen, I was constantly drawing. Since I was 12 years, I knew I want to make a living with that.

And since then, I was working to make it happen and it happened.

 

So, since 2011, I am constantly working as an in house artist or freelancer for clients and companies in the games and film industry.

My career made me do more than drawing. From concept art to book illustration, from 2,5 D special effects to compositing, from modeling over rigging, animating and rendering. From project ideation to game design, art direction and team leading.
Even though my heart still beats for elegant lines and vibrant colors, being interested and successful in working in so many fields, I see myself way more as a digital media artist or generalist than only a concept artist today.

I love to deep dive into creative problem solving and seeing the solution within the whole picture. Every part of a project has his synergy effect and that for needs to be treated carefully with the over all intention in mind.